New Yuki Art for Noodlist
I've been researching how to do that whole V-tuber animated character modeling thing. Given most of my work is done in vector format in Illustrator I think I can get a decent animation from the process. But first I needed something to animate so I took Yuki, the mascot I made for my Noodlist website and went back into Illustrator to draw the rest of him.
The original you can see in earlier posts and on the website. Most of his body is covered up by the noodle cup. At one point I had a tail on him but it was too distracting so I took it off, etc.
But tonight I spent a good three hours with the pen tool drawing up the rest of his body. The goal was to do it in a way that was somewhat symmetrical so that the live2d software could do its keyframe magic better.
Anyway, here is Yuki with the rest of his arms and legs and tail. I also drew up an open mouth and closed eyes. I think I need a halfway shut version for the animation and a not 100% open mouth as well. Maybe tomorrow I'll get around to it.

Also for fun, here is what all the paths look like in Illustrator with everything turned off lol.
